Supercell makes Clash of Clans, Clash Royale, Boom Beach, and Hay Day - games that are loved by over one hundred million players worldwide. We want our players to love every experience with our game worlds and characters, both when playing our games and in everyday life. The Marketing Art team brings these brands to life outside of the games themselves. We excite our players by creating loading screens, event designs, merchandising concepts, help guide TV animation, and much, much more. It’s a unique responsibility for a unique team.
With so many people in so many different places, communication and collaboration is incredibly important, but the most important value is the ability and confidence to experiment. And perhaps beyond all this are ideas that others have simply never done. Supercell loves ‘firsts.’ We’re looking for highly skilled artists with really big ideas. You’ll have the freedom to learn, try and do new, innovative things in the industry and collaborate with an incredibly talented team!
Do you have an excellent eye for composition, color, and form? A love for popular culture? Sub-cultures? Are you an ocular fiend obsessing over details that nobody else can see? And maybe you’ve been looking at it so long you’re not sure what you’re looking at anymore? You need help. Or - you could come and work with like-minded people in our San Francisco based Marketing Art Team. Supercell is currently looking for a full-time Graphic Designer to help us manage and develop creatives for our online marketing space.
You will work closely with the Art Lead, 3D artists, and art producer as we strive for the highest quality artwork possible. In the creative process we encourage independence, critical thinking, and strong and open communication. Our art teams are small and agile, taking responsibility is a must and a passion for excellence in the details is essential to our success.
We are looking for passionate artists who want to help define and build game brands that will last for decades to come. To do this you’ll be asked to collaborate with our Supercell artists all over the world. This means traveling to Korea, Japan, China, and Finland to learn, teach, communicate, share, and generally make cool stuff happen.
- Art Direct & create digital marketing assets, including but not limited to: mobile featuring art, batches of digital banners and rich media on a recurring basis
- Create content for game website, social media and other multimedia venues
- Work closely with internal stakeholders and external creative partners to ensure that the visual identity is in line with the global marketing strategy
- Help to evaluate, select, and manage our roster of external creative vendors
- High understanding of digital trends and trials on new media
- Community art support
- 5+ years experience on a marketing art team with time spent giving clear graphic design art direction
- Strong sense of graphic design, layout, typography, UI/UX and front•end web development. Bonus if experienced in video production
- Experience giving detailed feedback and communicate direction between both internal team and external partners
- Strong understanding of marketing design and best practices for Western market
- Advanced knowledge and experience of Photoshop and Illustrator
- High understanding on web and mobile environment
- To be able to succeed, you need to be a strong team player, passionate, committed and in general an autonomous person with a high level of initiative and energy
- Game industry experience is a plus
- Online portfolio and/or demo reel is required and must be included with application
- Independence and a lack of bureaucracy that clears the way for you to do the best work possible
- Awesome compensation and benefits
- We create great teams and take very good care of them
- Put smiles on the faces of the 100 million people who play our games every single day
- Travel to our offices in Helsinki, Seoul, San Francisco, Tokyo and Shanghai as well as annual company offsite meetings
- Work with kind, humble teams that inspire