We’re looking for Game Tech Programmers to join our game teams in Helsinki!
As a Game Tech Programmer at Supercell you will work within a game team as the first point of contact for technical issues and improvements. Your primary purpose is to improve the development experience for your team members, allowing them to make amazing games. You will work closely with artists, designers, producers and other coders to find the most effective ways to improve the game development process within the team. Working closely with our engine team, you will help develop any tools and editors required by the game team, as well as providing technical support for incoming changes and updates from central tech teams. You will also have the opportunity to shape the future of tech here at Supercell, working with other ambitious and forward thinking developers.
We offer you a chance to join a team of professionals, where trust and talent are driving forces capable of achieving amazing results. If you’re interested in creating the best tools and technical environment for teams to create the best games - this role is for you.
Maintaining, improving and developing editors, tools and plugins for game content creation and asset pipelines on Windows and Mac OS platforms
Work closely with game team artists, designers, QA and programmers to identify and solve development process issues
Work with the engine and other central tech teams to plan current and future needs for the game team, along with other game tech programmers
Maintain and improve build process for all platforms
Integrate improvements and other changes from central tech to minimize game team disruption
Be an omniscient code wizard when it comes to your game, and the tech it’s built upon
Strong, professional experience using C++
Experience in writing custom editors and tools for game development
Ability to quickly get up to speed with existing code
Game engine development experience
Ability to communicate with non-technical people
Driven, focused and willing to see projects through delivery
A true desire to help other produce their best work
Experience writing plugins for Blender or similar 3rd party content creation tools
Experience in iOS / Android development
Experience in Flash / Animate
Experience with ImGui
Experience with build process, including Jenkins, CMake, Visual Studio, XCode and advanced source control tools
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released five games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars.
To make five games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success. Read More
You might love it here...
If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than just independence to make great games, so we also take very good care of our people – providing them with the compensation, work environment and resources they need to succeed. Read More
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to make sure the process is as smooth as possible for you, your family and whoever and whatever you're bringing along. Read More
Interested? Then just apply here
We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.