We're looking for a Gameplay Programmer to join us on Clash Royale!
Gameplay programmers are at the heart of our content development, working together with designers, artists, and other programmers to craft fresh, new experiences for our players. We’re looking for someone who can help us create ambitious gameplay mechanics for new characters, game modes, and features - from iterative prototypes, to in-game implementation for our live updates.
On Royale, you will help shape the future of the game, and your work will have a major impact on the experience of millions of players every day.
We offer you a chance to join a team of professionals, where trust, collaboration, and a passion for high quality work, are driving forces to achieving amazing results. We believe in each other’s skills and value each other’s work. If these are values that you are passionate about, then you might just be the person we are looking for. Responsibilities
Collaborate closely with designers, other programmers, and artists to prototype and develop gameplay mechanics for new characters, game modes and features
Improve the existing gameplay systems robustness and scalability, to be used by millions of players
Identify and improve areas that will allow designers to prototype faster
Involvement in all areas of game development including Programming of Game Logic, Artificial Intelligence, Graphics and User Interface
Support and contribute new ideas to gameplay design
Independently create complete solutions from scratch
Requirements
3+ years of experience working within game development, on mobile, console, or PC
Comfortable working on an existing code base
Strong collaboration and communication skills
Ability to optimize code performance
Strong, professional experience using C++ in large code bases
Passion for games
Self motivated and proactive in problem solving
Nice to Have
Experience working on live game development, and familiar with live operations
Understanding of server development and real time systems
Understanding and experience in different game technology areas (gameplay, graphics, tools etc.)
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released five games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars.
To make five games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success. Read More
You might love it here...
If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than just independence to make great games, so we also take very good care of our people – providing them with the compensation, work environment and resources they need to succeed. Read More
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to make sure the process is as smooth as possible for you, your family and whoever and whatever you're bringing along. Read More
Interested? Then just apply here
We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.