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Our Offices Hero

Our Offices

Five unique personalities. One unifying culture.

Helsinki

It’s a poorly kept secret that Supercell’s first office was a snug 35m2 room that had to fit 15 people, their laptops and a coffee-maker. Eventually the CEO moved his desk (a cardboard box at the time) out into the hallway to free up some space. In 2021, after outgrowing a number of locations around Helsinki, we opened our own, custom-designed office on the seafront, just South of the city center.

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The Helsinki office is home to over 550 passionate professionals from various backgrounds and walks of life. Arounds two thirds of us are directly involved with making games. In addition to five live teams, we have numerous new game teams prototyping and developing future titles. We mostly stick to speaking in English for work, but you’ll hear chatter in languages from all over the world around the office. Also, we are lucky as the options for office coffee are numerous!

Every week starts with a company breakfast while on Fridays we get together for an all-hands gathering to share game updates and company news. This often gives way to refreshments, play sessions and casual conversations.

London

Hello, you alright, love? Supercell London is alright and in love with games and making them. Sure, with our uncanny Pig, too, although that’s more of a love-hate relationship.

The doors of our Studio opened in early 2025. Located at the heart of London, we also intend to be at the heart of Supercell. We’re home to all sorts of teams and people across new and existing games. Several teams are working on creating the next innovation, while Hay Day, for example, already calls itself a dual-location team with people across Helsinki and London.

Our dream is to be the best place to make games. For us to make the best work of our career. The point isn’t about competing with Helsinki or our other offices. It’s a matter of subject taste; like Shepherd’s pie or makaroonilaatikko*.

The London Studio has its own vibe: small enough that it still feels like a tiny startup tucked inside Supercell. Fewer than 80 of us share one floor, which means everyone actually knows everyone. Daily shared lunches turn into drifting between tables, meeting people outside your usual crew, and before you know it you’re off for a coffee run, ice cream, or joining the weekly life-drawing gang.

While Fridays bring our very own “News Friday,” right after the whole company Friday Update. We run through the week’s industry stories and share what’s happening around the studio. It’s an easy slide into the weekend as some stay for board games or FIFA, others wander to the pub.

* Finnish macaroni casserole. If you like it, tell the Hay Day team to add it to the game.

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San Francisco
San Francisco was the first office we opened outside of Helsinki. Back when Hay Day and Clash of Clans were still in development it was time to prepare our global marketing efforts. With the Bay Area being home to major partners such as Facebook, Google and Twitter, and amazing talent, it was a natural home for our second office. The team spent a few years in shared startup spaces until moving into their permanent home in the heart of the Financial District sheltering 40 professionals from brand marketers to data scientists. In December 2021, we announced that we are setting up a new game development studio in North America with the dream of making games not expected from us.
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Seoul
South Korea is a long-standing hotspot for gaming culture, and our Seoul office was founded soon after San Francisco, back in 2013. Since then, it’s helped Supercell leave a lasting mark on the Korean gaming landscape, especially with the tremendous successes of Clash of Clans and Brawl Stars. Both of these games propelled us to become the most popular mobile game publisher in the country. Team Seoul’s work isn’t limited to South Korea – it also handles our presence in the Japanese market, and inspires creative efforts across our company.
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Shanghai
After the launch of Boom Beach in the Chinese market the time was right for us to open an office in China. Initially located in Beijing the team found a new home in the Jing’an district of Shanghai in order to be closer to our partners. The team has grown to become our second largest after Helsinki. In 2018, we took a big step as a company as Shanghai became the site for our first game studio outside Helsinki. The goal for our developers in Shanghai and in Helsinki is exactly the same: to create globally appealing games that are played for years and remembered forever. This is our opportunity to bring together the best of two different worlds.
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Hello, you alright, love? Supercell London is alright and in love with games and making them. Sure, with our uncanny Pig, too, although that’s more of a love-hate relationship.

The doors of our Studio opened in early 2025. Located at the heart of London, we also intend to be at the heart of Supercell. We’re home to all sorts of teams and people across new and existing games. Several teams are working on creating the next innovation, while Hay Day, for example, already calls itself a dual-location team with people across Helsinki and London.

Our dream is to be the best place to make games. For us to make the best work of our career. The point isn’t about competing with Helsinki or our other offices. It’s a matter of subject taste; like Shepherd’s pie or makaroonilaatikko*.

The London Studio has its own vibe: small enough that it still feels like a tiny startup tucked inside Supercell. Fewer than 80 of us share one floor, which means everyone actually knows everyone. Daily shared lunches turn into drifting between tables, meeting people outside your usual crew, and before you know it you’re off for a coffee run, ice cream, or joining the weekly life-drawing gang.

While Fridays bring our very own “News Friday,” right after the whole company Friday Update. We run through the week’s industry stories and share what’s happening around the studio. It’s an easy slide into the weekend as some stay for board games or FIFA, others wander to the pub.

* Finnish macaroni casserole. If you like it, tell the Hay Day team to add it to the game.

London Desktop Office 1
London Desktop Ben
London Desktop Pig
London Desktop Cake

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Mini Pekka Fl