Finland, Helsinki
fulltime

Senior Game Artist (VFX), Brawl Stars


Supercell structure is based on the idea of having small, independent teams. Small teams allow us to build, break and shift quickly, but they also require that everyone on the team fills multiple roles. Working as an artist at Supercell is not an exception to this, and therefore Brawl Stars team is now looking for a Game Artist who will specialize in visual effects but is able to contribute in other areas of game development as well.

We are not looking for just any artist, but we're looking for a Game Artist that loves, plays, lives and breathes games. You will be surrounded by people who will help you become a better game developer each day, inspire you and push you to break mobile games as we know them today. And you will also do the same to the people you are working with.

During the years at Supercell, most likely you will be working both on an existing IP's and new, unpublished games. Whatever it is you are working on, you'll own it. You enjoy working as part of a team, but have a proactive approach with a hunger to take responsibility on an individual level. Our teams are small and agile, and we strongly believe in the creative freedom of an artist. As a game artist at Supercell, you will be responsible for the overall look of the game you are working on.


Responsibilities

  • Make VFX from concept art to implementing
  • Make 2D / 3D objects for projectiles
  • Optimize and manage VFX resources efficiently
  • Support other parts related to VFX (UI / 2D Animation)
  • Support the game development process from A to Z

Requirements

  • Excellent understanding of stylized 2D VFX
  • Excellent understanding of 2D skeletal animation
  • Familiar with Adobe Flash
  • Modest capability in additional skills (2D / 3D Art, 3D animation, UI design)
  • Basic knowledge in Technical Art
  • Capability to work independently with minimum supervision


About Supercell
We are a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released five games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars.
To make five games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success.

You might love it here...
If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than just independence to make great games, so we also take very good care of our people – providing them with the compensation, work environment and resources they need to succeed. Read More

This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to make sure the process is as smooth as possible for you, your family and whoever and whatever you're bringing along. 

Interested?
Then just apply here

We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.

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