We're looking for a Senior UI/UX Artist with strong graphic design skills to join our new game team at Supercell. The game we're developing is called mo.co. As part of the game team, working closely with the other UI/UX designers and members of our art team, programmers and game designers, you'll create user interfaces that simplify and communicate game features and concepts to a broad audience.
You're passionate about user experience and user-centric design approach, and demonstrate the ability to translate player needs and game features into flows, screens and elements that are visually appealing, accessible, and seamless and fun to use.
With a keen eye for graphic design, you'll help us refine and strengthen the fresh and contemporary visual in-game identity. We're looking for someone who's passionate about creating something new, and knows how to take responsibility and ownership of their work to ensure consistency and high quality throughout the game.
Responsibilities
Develop intuitive UX flows that are aligned with the overall design of the game
Create and implement UI screens and elements
Communicate UX vision and design ideas to team-members
Collaborate with various disciplines to get the designs in-game
Follow through implementation and utilize feedback from testing to ensure highest quality outcomes
Support the development of the game with any additional skills
Requirements
Passionate about UI/UX design
Passionate about (mobile) games
Proficient in Figma or Sketch and Photoshop
Proficient in Flash/Animate
Strong cross-discipline communication skills and working experience
Proactive doer
Being a great teammate
Please include a portfolio/work samples as part of your application
Nice to Have(s)
UI animation, motion graphics or VFX experience are a big plus
Experience in rapid UX prototyping
Experience with 3D modeling
Experience in creating UI/UX for different device types and input mechanisms is a plus
Benefits and Compensation Luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life. We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource. Read More
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars and Squad Busters. To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success. Read More
You Might Love It Here...
If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company. We know it takes more than independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed. Read More
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to make sure the process is as smooth as possible for you, your family and whoever and whatever you're bringing along. Read More
Interested? Then just apply here
We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.