The way we approach card balance in Clash Royale is a combination of playtesting, listening to the community and looking at the stats. You can expect regular balance changes to keep gameplay fine tuned and as fun as possible.
In this round of balance changes we're taking a look at the new queen of the Arena: Night Witch! Also, Goblin Gang, Tornado and more!
Spawns 3 Bats on death (from 4), Bat spawn speed to 6sec (from 5sec), initial Bats spawn slower
Tornado, Poison, Heal:
Multiple of same spell will stack
Duration to 2.5sec (from 3sec)
Range to 11.1 (from 11.6)
Spear Goblin count to 2 (from 3)
Skeleton count to 3 (from 4)
Hitpoints +4%, Dash initiates quicker
Hitpoints +7%, re-targets 0.2sec quicker
Hitpoints +5%, Area damage radius +10%, spawn speed to 7sec (from 7.5sec), initial Skeletons spawn slower
Faster cloning effect
Bat count to 4 (from 5)
See you in the Arena,
The Clash Royale Team