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Mar 4, 2024
Blog – Clash Royale

MARCH BALANCE CHANGES

THESE CHANGES WILL BE LIVE AFTER A MAINTENANCE BREAK ON TUESDAY, MARCH 5TH

  • Knight Evolution πŸ”½

    • Bonus Hit Speed: 1.1sec β†’ 1.2sec (+9.00%)

    • Bonus Damage: 10% β†’ 0% (-9.00%)


  • Little Prince πŸ”½

    • Range: 6 β†’ 5.5 (-8.00%)

    • Ability Dash Range 4.5 tiles > 4 tiles (-11%)


  • Royal Recruits Evolution πŸ”½

    • Bonus Damage: 6% β†’ 0% (-6.00%)


  • Goblin Giant πŸ”½

    • Hit Points: -3.00%


  • Graveyard πŸ”½

    • Duration: 9.5sec β†’ 9sec (-5.00%)


  • Bomber Evolution πŸ”½

    • Bounce Range: 3 tiles > 2.5 tiles (-17.00%)


  • Ice Spirits Evolution πŸ”Ό

    • Splash Radius: 1.5tilesβ†’ 2tiles (+33.00%)


  • Valkyrie Evolution πŸ”Ό

    • Bonus Hit Points: 0% β†’ 15% (+15.00%)


  • Magic Archer πŸ”Ό

    • First Hit Speed: 0.8sec β†’ 0.7sec (-13.00%)


  • P.E.K.K.A πŸ”Ό

    • Range: 1.2 tiles/Medium β†’ 1.6 tiles/Long (+33.00%)


  • Golden Knight πŸ”Ό

    • Ability Cooldown: 11sec β†’ 8 sec (-27.00%)


  • Monk πŸ”Ό

    • Hitpoints: 8.00%


  • Goblin Drill - Rework

    • Duration: 9sec β†’ 10sec (+11.00%)

    • Spawn Start: 1sec β†’ 0.5sec (-50.00%)

    • Hitpoints: -9.00%


These changes are part of our ongoing commitment to providing a balanced and dynamic Clash Royale experience. We're eager to see how these adjustments will influence the strategies and decks across the arenas. As always, we'll be closely monitoring the effects of these changes and welcome your feedback.