THESE CHANGES WILL BE LIVE AFTER A MAINTENANCE BREAK ON TUESDAY, MARCH 5TH
Knight Evolution π½
Bonus Hit Speed: 1.1sec β 1.2sec (+9.00%)
Bonus Damage: 10% β 0% (-9.00%)
Little Prince π½
Range: 6 β 5.5 (-8.00%)
Ability Dash Range 4.5 tiles > 4 tiles (-11%)
Royal Recruits Evolution π½
Bonus Damage: 6% β 0% (-6.00%)
Goblin Giant π½
Hit Points: -3.00%
Graveyard π½
Duration: 9.5sec β 9sec (-5.00%)
Bomber Evolution π½
Bounce Range: 3 tiles > 2.5 tiles (-17.00%)
Ice Spirits Evolution πΌ
Splash Radius: 1.5tilesβ 2tiles (+33.00%)
Valkyrie Evolution πΌ
Bonus Hit Points: 0% β 15% (+15.00%)
Magic Archer πΌ
First Hit Speed: 0.8sec β 0.7sec (-13.00%)
P.E.K.K.A πΌ
Range: 1.2 tiles/Medium β 1.6 tiles/Long (+33.00%)
Golden Knight πΌ
Ability Cooldown: 11sec β 8 sec (-27.00%)
Monk πΌ
Hitpoints: 8.00%
Goblin Drill - Rework
Duration: 9sec β 10sec (+11.00%)
Spawn Start: 1sec β 0.5sec (-50.00%)
Hitpoints: -9.00%
These changes are part of our ongoing commitment to providing a balanced and dynamic Clash Royale experience. We're eager to see how these adjustments will influence the strategies and decks across the arenas. As always, we'll be closely monitoring the effects of these changes and welcome your feedback.