This Season we take a look at Bomb Tower, Prince, Earthquake and Royal Delivery. We will also be standardizing Troop deployment times! More info below.
Prince
Hitpoints
+3%
What doesn’t kill you makes you stronger! Getting knocked out for Prince’s Dream has made the Prince just a bit tougher. He has also had a low win rate for quite a while now...
Bomb Tower
Lifetime:
Reduced 35s > 25s
Bomb Tower, like many powerful buildings in past metas, creates a nearly impenetrable shell due to having a long lifetime. It can be played proactively and survive multiple incoming assaults. Reducing the lifetime will reduce its defensive strength, opening up new decks to competitive viability.
Royal Delivery
Damage
-10%
Watch out! Royal Delivery dropped into the Arena just a few months ago and has become one of the most popular Spells. It’s doing great work but just a tad too powerful for its cost. Drop Damage is reduced to increase the number of Royal Recruit hits it takes to defeat Musketeers and Wizards.
Earthquake
Movement Slow Effect:
increased 35% > 50%
Attack Speed Slow Effect:
Removed
Fast attackers + Earthquake has come to dominate the meta this past month. Part of the reason Earthquake is so effective against defenders is because it slows down their attacks, allowing cards like Hog Rider to sneak through guaranteed Damage.
By removing the Attack Speed reduction but increasing the Move Speed reduction, Earthquake more closely matches it’s design intention – to punish misplaced melee Troops, instead of perfectly placed defenders.
Archers
Goblins
Spear Goblins
Goblin Gang
Minions
Barbarians
Minion Horde
Rascals
Guards
Royal Recruits
Bats
Zappies
Wallbreakers
Skeleton Dragons
Three Musketeers
Elite Barbarians
These changes are now live!