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16 Jun 2025
Blog – Clash of Clans

Welcome to Let’s Get Crafty Update!

Crafted Defenses

More choice, more upgrades, more ways to Clash. Don’t let the Builder have all the fun! For the first time ever, YOU get to choose how to upgrade a new temporary Defense type—Crafted Defenses! Crafted Defenses are here to spark the curiosity and creativity of Chiefs at the last Town Hall level. Up to 3 Crafted Defenses are available to build throughout a Crafting Phase. Let’s learn all about them:

  • Build and upgrade up to 3 temporary Crafted Defenses on the Crafting Station (Town Hall 17). 

  • Only 1 Crafted Defense can be active at a time, but you can switch between them anytime!

  • Up to 3 Crafted Defenses are available to build during a Crafting Phase, these typically will last about 3 months. New Crafted Defenses will take their place with the next phase.

  • Each Crafted Defense has 3 upgradeable Modules. Choose the Modules you’d like to upgrade and make a Crafted Defense that’s truly your own!

  • New Crafting Phases will bring new Crafted Defenses! Experiment with new Defenses as they turn up and you might just find a new favorite.

Our first 3 Crafted Defenses will be:

  • The Hook Tower: The reel deal! The Hook Tower pulls attackers in and stuns them! Sadly, Siege Machines are a bit too heavy.

  • The Flame Spinner: An endless whirlwind of the hot stuff! Spins right round and emits flames to damage nearby attackers.

  • The Crusher Mortar: What goes up, must crush down! Launches giant mortars to crush nearby foes! 

Ice Block Dark Elixir Spell

Cast this cool concoction and encase ally Troops in a protective icy barrier that blocks almost all damage but freezes their attack and movement. Great for distracting Defenses while other Troops continue to push! 

  • Unlock at Town Hall 14.

  • Level 7 Dark Spell Factory required.

  • 2 Upgrade levels at Town Hall 14, with 1 upgrade level at each following Town Hall.

  • Upgrade levels increase the % protection from incoming attacks.

Cookbook

They say anyone can cook, and that’s never been more true than ever with the new Army Training Cookbook! Revolutionize your Training routine with recommended Army Recipes!

This new third tab on your Army Training screen offers Starter and Featured Armies to browse and use! 

  • Starter Armies: Simple Army Recipe suggestions catered to your current Town Hall level. They consist of regular Troops, Spells, and common Equipment.

  • Featured/ Creator Armies: Time-limited Army Recipe suggestions based on an on-going  Event or hand-crafted by a Creator. They can contain any Troops or Spells available in-game.

  • The Cookbook will unlock at Town Hall 4.

  • Featured and Creator Army Recipes will start appearing at Town Hall 10.

New Levels

Another update, another slew of stuff that got even more awesome! 

UnitNew Level(s)Town Hall Level
Balloon1217
Rocket Balloon1217
Lava Hound716
Druid517
Battle Blimp515
Frosty11-1517

Note: All remaining level 18 Wall pieces are now available to upgrade.

Balance Changes

  • The Ice Hounds ate some snow, and now their freeze effect duration is consistent at all levels. Increase level 1 Freeze from 3.5 to 3.75 seconds.

  • The Grand Warden’s Eternal Tome has a new chapter! The Eternal Tome’s new changes include a:

  • Duration increase by 0.2 seconds at all levels.

  • Damage immunity effect now lasting 1 second after exiting Grand Warden’s aura.

  • Damage immunity effect is now also given to Troops that enter the Grand Warden’s aura after activation.

  • Early game Troops are even more eager to prove themselves to their Chief! Several Buildings and Troops at lower Town Halls have had their stats adjusted to make early game battles faster-paced and more fun! 

Detailed Balance Changes

Building/ TroopOld HitpointsNew HitpointsOld DPSNew DPS
Town Hall 1450400N/AN/A
Town Hall 21600800N/AN/A
Town Hall 318501600N/AN/A
Town Hall 421002000N/AN/A
Army Camp Level 1250100N/AN/A
Army Camp Level 2270150N/AN/A
Army Camp Level 3290200N/AN/A
Army Camp Level 4310250N/AN/A
Army Camp Level 5330300N/AN/A
Army Camp Level 6350330N/AN/A
Gold Mine Level 140075N/AN/A
Gold Mine Level 2440150N/AN/A
Gold Mine Level 3480300N/AN/A
Gold Mine Level 4520400N/AN/A
Gold Mine Level 5560500N/AN/A
Gold Mine Level 6600550N/AN/A
Gold Mine Level 7640600N/AN/A
Gold Mine Level 8680660N/AN/A
Elixir Collector 140075N/AN/A
Elixir Collector 2440150N/AN/A
Elixir Collector 3480300N/AN/A
Elixir Collector 4520400N/AN/A
Elixir Collector 5560500N/AN/A
Elixir Collector 6600550N/AN/A
Elixir Collector 7640600N/AN/A
Elixir Collector 8680660N/AN/A
Gold Storage Level 1400150N/AN/A
Gold Storage Level 2600300N/AN/A
Gold Storage Level 3800450N/AN/A
Gold Storage Level 41000600N/AN/A
Gold Storage Level 51200800N/AN/A
Gold Storage Level 614001000N/AN/A
Gold Storage Level 716001250N/AN/A
Gold Storage Level 817001500N/AN/A
Gold Storage Level 918001700N/AN/A
Elixir Storage Level 1400150N/AN/A
Elixir Storage Level 2600300N/AN/A
Elixir Storage Level 3800450N/AN/A
Elixir Storage Level 41000600N/AN/A
Elixir Storage Level 51200800N/AN/A
Elixir Storage Level 614001000N/AN/A
Elixir Storage Level 716001250N/AN/A
Elixir Storage Level 817001500N/AN/A
Elixir Storage Level 918001700N/AN/A
Clan Castle Level 11000600N/AN/A
Clan Castle Level 214001200N/AN/A
Clan Castle Level 320001800N/AN/A
Barracks Level 1250100N/AN/A
Barracks Level 2290200N/AN/A
Barracks Level 3330250N/AN/A
Barracks Level 4370300N/AN/A
Barracks Level 5420360N/AN/A
Barracks Level 6470420N/AN/A
Barracks Level 7520500N/AN/A
Barracks Level 8580575N/AN/A
Wall Level 1300100N/AN/A
Wall Level 2500200N/AN/A
Wall Level 3700400N/AN/A
Wall Level 4900800N/AN/A
Wall Level 514001200N/AN/A
Wall Level 620001800N/AN/A
Wall Level 725002400N/AN/A
Cannon Level 142030097
Cannon Level 24703601110
Cannon Level 35204201513
Cannon Level 45705001917
Cannon Level 56206002523
Cannon Level 66706603030
Barbarian Level 1N/AN/A89
Barbarian Level 2N/AN/A1112
Barbarian Level 3N/AN/A1415
Archer Level 1202278
Archer Level 22326910
Archer Level 326291213
Giant Level 13004001112
Giant Level 23605001415
Giant Level 34506001920
Giant Level 4600700N/AN/A
Giant Level 5800900N/AN/A
Wall Breaker Level 1N/AN/A610
Wall Breaker Level 2N/AN/A1020
Wall Breaker Level 3N/AN/A1525
Wall Breaker Level 4N/AN/A2030

Army Training Improvements

  • You can now change a Hero's Skin from the Training Screen by tapping them and selecting the Clothes Hangar icon.

  • You can now rotate Heroes from the Training Screen, just like in the Hero Hall!

  • You can now rearrange Heroes in your Training lineup by holding and dragging them.

  • You can now rearrange Troops or Spells in your lineup by holding and dragging them, they will appear in the same order in battles!

  • Certain alerts and warnings in the Army Training Screens can now be tapped/ selected to get more details about the notice.

  • Increase to the Builder Base’s Elixir Cart Storage size to accommodate larger attack rewards.

Shop Changes

  • “Info” button in Shop links to an article on our Self Help portal that details the prices/value of in-game offers.

  • Shop Button will now notify when a Special Offer is available.

Amazon Appstore Players

If you’re an Amazon player, you may notice that Shop Offers have been removed from the game with this update. This is because future Clash of Clan updates will not come to the Amazon Appstore.

If you’re an Amazon player, connect your account to Supercell ID to keep your progress and continue playing! 

Global Pricing

We’ve expanded our Global Pricing testing to new regions. Global Pricing allows us to align more closely with the local cost of goods and services in players’ countries, and to provide more affordable pricing across regions. Players in the same country may see differing price points for game offers. Please note that Global Pricing is still in a testing phase, and that this is not the final version of the feature. 

SCID Guest Accounts

Players without a Supercell ID account will receive a Supercell ID Guest account.

  • New player Supercell ID Guest Accounts will be created after the game tutorial is completed.

  • Existing players without a Supercell ID Account will receive a Supercell ID Guest Account when logging in.

  • A Supercell ID Guest Account can be promoted to a full Supercell ID Account.

  • A Supercell ID Guest account can be migrated to an existing Supecell ID Account.

  • Achievements and rewards based on connecting your account to Supercell ID will only unlock if it is a full Supercell ID Account.

Bug Fixes

  • Healers would sometimes get confused in battle and randomly change their healing target. They’ve re-read the Healing 101 rulebook, and now this bug has been fixed.

  • Fixed an issue where the Starter Challenges Upgrade button would crash the game. 

  • Fixed issues with Clan Castle Troops icons and levels displaying incorrectly in Friendly Challenges. 

  • Fixed an issue where Super Yetis added from the Spotlight Event would be removed from armies after reloading if your regular Yeti is level 2 or lower. 

  • Fixed an issue where Sceneries purchased from the Trader Shop would not be correctly delivered.

  • Fixed an issue where tapping the “Start War” button on the Clan War Leagues Result screen from Home Village would crash the game.

  • Fixed issues with Clan Castle Troops for Friendly Challenges would display level numbers incorrectly. 

  • Fixed an issue where Druid would spawn an additional bear if he is defeated at the same time that he turns into a bear. Roar!

  • Fixed an issue where the Builder Base Spring Trap had infinite pushing capacity.

  • Fixed an issue where Troop icons would not be scrollable in army editor screen if initiated in scout view in Friendly Challenges, Clan Wars, or Clan War Leagues.

  • Fixed an issue with incorrect greyed out “Boost Army” button in Clan Capital Attacks.

  • Fixed an issue where Friendly Challenge Clan Castle Troops would retain lower levels despite having upgraded the Clan Castle.

  • Fixed visual issue where the Super Yeti would clip through Walls.

  • Fixed an issue where the Archer Queen would not activate her unused ability when defeated.

  • Fixed an issue where Town Hall 2 players could push to Legend League using an exploit.

  • Fixed an issue where using Recall Spell on Troops in Grand Warden’s radius would cause the Grand Warden to stutter.

  • Fixed an issue where Friendly Challenge Clan Castle Troops would change from what is displayed in the army preview to their actual deployment.

  • Fixed an issue where the Friendly War army preview would display Home Village army. 

  • Fixed an issue where the Builder Menu would display the Builder Boat as an upgrade option to players at Town Hall 4 and 5.

  • Fixed an issue where donated Siege Machines would display incorrect levels if the receiver’s Siege Machines were boosted.

  • Fixed an issue where the Clan Castle capacity shows the defender’s capacity instead of the attacker’s capacity in the Clan War attack confirmation screen.

  • Fixed an issue where upgrading Heroes are not greyed out in Clan War attack confirmation screen.

  • Fixed a visual issue where a white square would appear on the Minion Prince if his Hero Banner is moved while he is upgrading. 

  • Fixed an issue where selecting the next arrow when donating Clan Castle Troops in Wars would close the Donation menu.

  • Fixed an issue where the Goblin Builder could not be used when using the Wall Upgrade feature.

  • Fixed an issue where incorrect Clan Castle Troops would appear in Friendly Challenges.

  • Fixed an issue with visual overlapping when sharing a Layout Link with a Village that has broken Buildings (Clan Castle, Gem Mine, Clock Tower).

  • Fixed an issue where Clan Castle Troops would default to level 1 in Friendly Challenges if using an Army Recipe shared via Clan Chat.

  • Fixed an issue where some Achievement Title and descriptions would visually overlap.

  • Fixed an issue where Shop notifications would reappear after closing and re-opening the game.

  • Fixed an issue where some Troop levels were not updated in their info screens if they were upgraded using Gems.

  • Fixed an issue where the Mighty Morsel would make Equipment appear at max level in the Hero Equipment screen. 

Other Changes

  • New Language supported: Polish! 

  • Friendly Wars now has 2v2 and 3v3 options!

  • Spell Factories, Workshops, and Barracks will now play their animations if you have the relevant type in your Army.

  • The Grand Warden’s Fireball Equipment and the Tornado Trap have received updated VFX.

  • Trader Shop Scenery Offers can now display previews. They are also no longer offered if you already own the offered Scenery.

  • We have fixed how spell durations are shown in each Spell Info Screens for Jump, Haste and Invisibility. We have NOT reduced duration of Invisibility even though it displays as 0.25 seconds shorter than before. We have instead done minor tweaks to durations of Jump and Haste to achieve round numbers.