China, Shanghai

Animator / 3D Artist

Supercell's structure is based on the idea of having small, independent teams. Small teams allow us to build, break and shift quickly, but they also require that everyone on the team fills multiple roles. Working as an artist at Supercell is not an exception to this, and therefore the Clash Mini team is now looking for a Game Artist who will specialize in visual effects but is able to contribute in other areas of game development as well.

We are not looking for just any artist, but we're looking for a Game Artist who loves, plays, lives, and breathes games. You will be surrounded by people who will help you become a better game developer each day, inspiring you and pushing you to break the mould of mobile games as we currently know them. Of course, you will be a similar source of inspiration to everyone around you, too.

During a career at Supercell, it's very likely that you will find yourself working both on existing IPs as well as on entirely new and unpublished games. Whatever it is that you'll be working on, you will be the person who owns it. You enjoy working as part of a team, but have a proactive approach with a hunger to take responsibility on an individual level. Our teams are small and agile, and we strongly believe in the creative freedom of an artist. As a game artist at Supercell, you will be responsible for the overall look of the game you are working on.


  • Create 3D animation
  • Create 3D models
  • Support the game development process from A to Z
  • Make the game the best it can be with your full range of skills


  • Experience with 3D software (eg. Blender, Maya, 3DS Max, etc.)
  • Basic drawing skills
  • Experience with game engines (eg. Unity, Unreal)
  • Ability to create production-quality skeleton based animations for 3D environments, game assets, stylized textures
  • Capability to work independently with minimum supervision
  • Capability to contribute with additional skills (i.e. concepting, UI, VFX, etc.) is a big plus

On the Job
Wonder what working here could be like? Read about the experience of a marketing artist who joined Supercell here!

About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released five games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars.
To make five games, we've killed dozens along the way. That's because we're obsessed with quality. Our goal is to make the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, we create the best possible teams and give them the freedom and independence that are core to our success.

About Shanghai studio
As Supercell’s first ever international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games; whilst leveraging the unique advantages of the game development scene in China and broader Asia.

You might love it here...
If you love to think, talk, play and make games, Supercell is the place for you. We're made up of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than just independence to make great games, so we also take very good care of our people – providing them with the compensation, work environment and resources they need to succeed. Read More

This position is in Shanghai, but you're not?
Luckily, moving to Shanghai is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to make sure the process is as smooth as possible for you, your family and whoever and whatever you're bringing along. Read More

Then just apply here

We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.

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