We are looking for an experienced Senior 2D Character Artist to join the Brawl Stars team and help bring exciting new Brawlers to life!
In this role, you will be at the heart of our art production, working closely with the Art Director, other artists, and the gameplay team to create characters that capture players' imaginations. Your primary focus will be on exploring and designing characters through turnarounds, color explorations, dynamic posing, and all necessary visual documentation to guide internal teams and external partners. A key part of your role will be ensuring these designs align with our creative direction and existing assets while finding opportunities to elevate the player experience and engagement.
We pride ourselves on the level of thoughtfulness, quality, and focus put into every aspect of our work. Be it the games themselves or how we present them to our players – we are passionate about not compromising on quality ever and choosing a long-term approach to make Supercell a truly global games company that will last for many decades to come.
Responsibilities
Collaborate closely with the Art Director to create standout character designs for brawlers.
Collaborate with the development team to ensure character concepts are feasible and aligned with game mechanics and player experience.
Maintain consistency and quality across character art by providing constructive feedback on various assets, including key art, community illustrations, marketing visuals, and other art-related content.
Manage concept art workflows to meet production timelines and milestones, collaborating with internal teams and external stakeholders as needed.
Requirements
Proven experience working on games, particularly live games, with a focus on creating playable characters.
Strong expertise in character design, including acting, posing, expression sheets, and color exploration.
Proficiency in creating stylized/cartoon character designs, with a deep understanding of design language and appeal in a stylized context.
Ability to generate unique and engaging ideas that align with the core game concept while respecting established lore and creative direction.
Collaborative mindset, with the ability to give and receive constructive feedback, fostering a positive and creative work environment.
Strong communication and documentation skills to ensure clarity and alignment across teams and external collaborators.
Nice to have
Knowledge of 3D workflows to facilitate the transition from 2D concepts to 3D models.
Experience in the animation industry or animation skills to enhance character appeal and storytelling
Benefits and Compensation
Luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource. Read More
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed. Read More
You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it. Read More
You Are Not Your Job Title
Working with us means you won’t need to focus on chasing titles or climbing ladders. We’ve decided that our internal job titles don’t include prefixes like senior, junior, principal, or director. Instead, we embrace our non-hierarchical culture, allowing us to concentrate on what truly matters: doing what’s best for our players. Recognition isn’t tied to your job title, nor does your title define the impact you can have.
For hiring purposes, we do use industry-standard job titles to help attract talent. When it comes to public-facing spaces like LinkedIn, we trust and encourage everyone to select a title that feels most appropriate for them. Read More
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along. In addition to cats and dogs, we've even relocated a horse. Read More
Not sure if you should apply?
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.
And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)
We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.