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We started with a simple idea: what if you could mix and match different characters from different genres and universes and see how they work together? We wanted to create a game that was fun, creative, and diverse, and that gave you the freedom to customize your squad to suit your play style and preferences.

We are rolling out new features for an even better overall player experience across our games and the Store.

We have exciting news to share about Squad Busters!

Ever since the launch of Clash Mini into its Beta, we have strived for one simple thing: to make the best game we could. Our dream is to create great games that as many people as possible play for years and that are remembered forever. Today, we made the decision to end the development of Clash Mini, which was a good game but not the game that would ultimately fulfill our dream.

The annual Game Developers Conference is around the corner. Over 50 Supercellians are attending from all our offices. Come spot the colorful hoodies and listen to a talk by two Franks!

It's Monday, August 28th, 2023, the first day of Supercell’s annual company offsite, and I'm about to give maybe the harshest presentation to everyone at Supercell that I've ever given. Public speaking has never been my favorite activity (to say the least), but this time I am even more nervous than usual.
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